![]() ![]() I don't think you could make that work in a War Thunder team battle format. Pretty much all submarine games have time compression. AprilFools GreenHills Tweet.png 744 × 399 303 KB. ![]() AprilFools Earththunder GameScreen.png 1,920 × 1,064 1.54 MB. the game has sub chasers and depth charges, just not submarines. ![]() AprilFools EarthThunder EventMenu.png 1,755 × 803 338 KB. this isnt some weird thing like UFOs lol. AprilFools Avatar Mi-35.png 312 × 200 50 KB. They were said to have poor reliability, but that doesnt really matter in war thunder Type XXI: they were the first subs that were actually meant to be underwater for a significant portion of their patrol, and they offered higher submerged speeds than other subs. It's that they are useless in every mode that exists, and their basic dynamics clash with some of the fundamental features War Thunder is stuck with. The following 122 files are in this category, out of 122 total. In War Thunder you will be creeping around at 7 knots with torpedo reloads between 2.3 minutes per torpedo to 4.6 minutes per torpedo reload. At least with World of Warships I'm sure that the submarines movement speed and reload are sped up significantly. You can't play biplanes only, or subsonic planes only, or props only, or no-missiles only, or multitudes of other combinations.Īnyway, the reason submarines don't work isn't that they break any existing mode. I know people really want submarines but they would be so bad in War Thunder. You can't play games with bombers but no fighters, or fighters but no bombers (well, you usually can, thanks air RB). ![]() I don't think you could make that work in a War Thunder team battle format.Postat inițial de □有希□(Hara) □:all vehicles could be added no matter what type and it would be perfectly fine as long as devs give the options to play battles with or without them which they have done with all vehicles except for tanks and ships which are pretty much forced to play with planes Your basic proposition is easily the most ridiculous thing I've seen today, but getting past that the 'solution' you're proposing is how literally nothing in War Thunder works. Unlike the numerous aerial bombs or cannon shells required to sink large warships, just. Its general purpose seems to be similar to current fighter VTOL planes, but more universal. It can fly, swim, and even hover over ground with stunning speed. UFO is an extremely powerful craft, which excels at laser warfare. Pretty much all submarine games have time compression. During World War II, submarine and aircraft-dropped torpedoes sank hundreds of merchant ships and warships. The UFO is the playable vehicle in the 2019 April Fools Day event Earth Thunder. many loved the submarines and would love to have it as a normal vehicle whit a tech tree. It's that they are useless in every mode that exists, and their basic dynamics clash with some of the fundamental features War Thunder is stuck with. add submarines as a normal vehicle in war thunder. You can't play biplanes only, or subsonic planes only, or props only, or no-missiles only, or multitudes of other combinations.Īnyway, the reason submarines don't work isn't that they break any existing mode. You can't play games with bombers but no fighters, or fighters but no bombers (well, you usually can, thanks air RB). It was officially denied for this patch and year on the stream, the words now are of something that has been requested since the inception of the game will become that premium that's being highly drilled up, that made me think 'with how out of touch and stupid it would be, it could be a sub'. Ursprünglich geschrieben von □有希□(Hara) □:all vehicles could be added no matter what type and it would be perfectly fine as long as devs give the options to play battles with or without them which they have done with all vehicles except for tanks and ships which are pretty much forced to play with planes Your basic proposition is easily the most ridiculous thing I've seen today, but getting past that the 'solution' you're proposing is how literally nothing in War Thunder works. ![]()
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